A SYN flood is a form of denial-of-service attack in which an attacker sends a succession of SYN
requests to a target's system in an attempt to consume enough server resources to make the system unresponsive to legitimate traffic.
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Normally when a client attempts to start a TCP connection to a server, the client and server exchange a series of messages which normally runs like this:
SYN
(synchronize) message to the server.SYN-ACK
back to the client.ACK
, and the connection is established.This is called the TCP three-way handshake, and is the foundation for every connection established using the TCP protocol.
A SYN flood attack works by not responding to the server with the expected ACK
code. The malicious client can either simply not send the expected ACK
, or by spoofing the source IP address in the SYN
, causing the server to send the SYN-ACK
to a falsified IP address - which will not send an ACK
because it "knows" that it never sent a SYN
.
The server will wait for the acknowledgement for some time, as simple network congestion could also be the cause of the missing ACK
, but in an attack increasingly large numbers of half-open connections will bind resources on the server until no new connections can be made, resulting in a denial of service to legitimate traffic. Some systems may also malfunction badly or even crash if other operating system functions are starved of resources in this way.
There are a number of well-known countermeasures,[1]including:
SYN cookies provide protection against the SYN flood by eliminating the resources allocated on the target host.
Limiting new connections per source per timeframe is not a general solution since the attacker can spoof the packets to have multiple sources.
Some systems can mis-detect a SYN Flood when being scanned for open proxies, as commonly done by IRC servers and services. These are not SYN Floods, merely an automated system designed to check the connecting IP.[1]